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Megan Pearson
Satisficing is nice, but satisfying is better.
There's a time and a place for solutions that are good enough and get the job done. But why settle for that when you can create a product—and an experience—that satisfies and delights your users? Through UX research, I discover what users love, what they hate, and the messy gray area in between, and then I take that and turn it into an actionable improvement for the product. ​
Projects
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How I helped increase awareness of potential
supply shortages at H-E-B
A small feature addition helps users from warehousing all the way to procurement

How I simplified
borrowers' loan processes
at Visio Lending
A re-imagining of an oudated borrower portal that needed a facelift

How I used Google Venture's Design Sprint to come in second at GM's Geek Week
A weeklong competition to reimagine GM IT's search page
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Continuing Education
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Lean/Agile UX
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Complex Apps in Specialized Domains
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UX as a Team of One
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